LEAD ENVIRONMENT ARTIST – DISHONORED
ARKANE STUDIOS
February 2010 – July 2012 | Lyon, France
As Lead Environmental Artist I took direction from the Art Director and inspiration from consulting artist Viktor Antinov to create the dark world of Dishonored. Viktor Antonov was monumental in helping us envision a new city loosely based 1800's London. I lead a team of 17 artists to create all the assets that would make up Dunwall and its surrounding environments. We took inspiration from many classic painters such as Jean Leon Gerome, Charles Delort, Edouard Cortes and many more.